Directdraw Acceleration Drivers
Now I know that this issue has been discussed much around the web but most of the solutions focus Windows XP and/or are outdated. Some suggest updating video drivers, some say editing specific registry keys that don't exit in Windows 7/8, while others don't reply. So I'm posting this here, hoping my problem gets solved:) Problem The Direct3D acceleration for 32bit Windows applications is disabled. I need to enable this so that most games and Direct3D using Windows Store apps start working again. What happened?
Previously, Microsoft WDDM v1.0 drivers were installed (from Windows Update) and the system had no problems. Everything was working, well, almost everything. That was when I installed Minecraft. As I launched it, an error popped up saying 'pixel format not accelerated'.
I researched on that and found out that it was an OpenGL issue. I downloaded and launched GPU Caps Viewer and found out OpenGL v1.1 on my system, whereas Minecraft needed 1.4 or more to run. I further researched and found that the Microsoft's WDDM v1.0 drivers supported maximum OpenGL v1.1 (well, at least for my GPU). However on Intel's official site, it said my GPU CAN support OpenGL v1.4. And also on Minecraft forums someone said that Intel's drivers were needed for older GPU's in order for Minecraft to work. So I looked at the Download Center, but the latest drivers for my GPU were for Windows 7 32 and 64bit not Windows 8. Upon thinking that at least Windows 7 drivers would work on Windows 8 if not XP's or Vista's, I downloaded the Windows 7 x64 drivers.
Download Technosat T 888 Plus Software Software. Thanks Tom I already have the driver downloaded and the EXE ready to run. I'll get on this first thing tomorrow and report back. Thanks again! Directdraw acceleration free download - Acceleration, Reading Acceleration Machine, Measurement of acceleration, and many more programs.
They installed without an issue. Restarted my PC. Checked GPU Cap Viewer again, and voila! OpenGL version 1.4 was displayed.
I re-installed Minecraft and it worked like a charm!:) Also checked another OpenGL animation software Blender and it was also working. But then I noticed something. Some Windows Store games and apps were exiting as soon as opened them. Also all the desktop games I have e.g Warcraft showed some Direct3D or DirectX related error. All of these applications were 32bit. I then opened up 'dxdiag'. The 64bit version said 'Enabled' for all three DirectDraw, Direct3D and AGP Texture acceleration.